Update in the works!
Hey folks, I pushed a slight update to the game, the first major update is coming along, just working on merging several implementations and fixes from my dev branches
Major Update this week:
- Player movement will be smoother
- Guns will be smoother looking no more jittering. They will have nicer feeling inertia
- All enemy drops will work
- Sounds that might have been missing will be working
- UI will be tightened up and corrected.
- Fullscreen and toggles will be working correctly
- Blocking browser shortcut keys like F5 and ctrl+F to search.
- Alt +F4 will be working.
- Escape key will no longer remove full screen.
- Mouse focus issues will be improved.
- Quit button will be fully functional.
- Pause menu will be functional.
- Any issues in the shop or inventory utilizing WASD control will be sorted out.
- Debug mode improved to display collision information and lean info. (lean camera fix coming later)
These changes will fix browser shortcuts and the refresh blocking will be the main focus in the first major update.
Thank you for your patience, the first major gameplay update will follow after the tauri wrapper / native windows functionality is polished.
I hate dark patterns and bad ui/ buggy implementations as much as you do! They will be resolved shortly!
Cheers!
Sm0keBucky(InitialVisuals, Evan)
Get CONCRETE_ECHO
CONCRETE_ECHO
Brutalist Tactical FPS Apocalyptic SciFi Roguelite
| Status | In development |
| Publisher | |
| Author | Sm0kebucky |
| Genre | Shooter |
| Tags | FPS, Horror, Post-apocalyptic, Procedural Generation, Retro, Roguelike, Roguelite, Sci-fi, Singleplayer, Tactical |
| Languages | English |
| Accessibility | Subtitles, High-contrast |
More posts
- CONCRETE_ECHO LAUNCH14 days ago

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